JOSELAS DESERT MOD!!!!! YEEEHAAAAAWWWWWWW!!!!!!

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Postby SpewBoy » 03.07.2007, 07:29

I guess I could make a few stunt pieces. I got a few textures and models from TM. Most of the canyon models were from TM (I had to redo some of them). I have got a lot of projects going at once so I don't there will be much progress this week. Let's see, I have my custom car pack (includes 4 cars) which Mad Mike from the official forum is helping me with. I have three/four more cars that I am working on but these can wait for a better time. I have my parking lot tile set too... :lol:

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Postby HazewinDog » 03.07.2007, 15:24

:thumbright:&:thumbleft:
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Postby CGSrki » 03.07.2007, 19:33

Lol i m bored atm of making tilles probobly it will pass 2 morrow i in search of pices without allot of polis but i think i can do some stuff soon,i ewen have few ideas:P
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Postby HazewinDog » 03.07.2007, 19:36

u wroted something :shock:
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Postby SpewBoy » 04.07.2007, 08:13

Am I the only person here who can speak English? :lol: I know most of you are German but it is hard to know exactly what you are saying :) I still haven't done any work on the desert mod :roll: I just haven't had time, with school and homework and everything..

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Postby HazewinDog » 04.07.2007, 10:47

Hey, just take your time your mod will be earlier done than jose's I think :P (he is gone for weeks :()

how bad am I in english? :?
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Postby SpewBoy » 04.07.2007, 11:04

Oh, just some small mistakes. Srki has some English problems though, I think :lol: Or just doesn't take the time to proof read his posts :wink:

I noticed that you say chanced instead of changed :P And in your last post you said wroted instead of wrote. Nothing major or anything.

A pic of my porsche 911 (latest car) is available at the official forum in my 'everything' topic :wink:

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Postby HazewinDog » 04.07.2007, 12:26

yeah I saw it, lo0oks very good again :D
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Postby SpewBoy » 04.07.2007, 12:42

Thanks :) I think there are textures missing though. I will have to create my own body texture for this one too :x

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Postby HazewinDog » 04.07.2007, 12:56

hehe, good luck! :pokal2:

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Postby CGSrki » 04.07.2007, 20:42

My english is shit and i know it and i m lazy 2 fix it and i m nto in mod 4 making anything hope it will pass i ahte when this happen...Good luck spewboy
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Postby SpewBoy » 05.07.2007, 08:09

:) Thanks, Mad Mike is doing an awesome job on the car pack. I hope to make another car pack in a (long) while. I'm just finishing off/fixing my main projects at the moment (like my Parking Lot Arena conversion and my own custom one)

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Postby Francodi » 05.07.2007, 12:55

A new Carpack great :wink:
How many cars you include?
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Postby HazewinDog » 05.07.2007, 15:32

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Postby RaPtoR » 05.07.2007, 19:00

a new carpack whohoo :x40:
[align=center]Image[/align]
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Postby CGSrki » 06.07.2007, 09:57

Oke finaly i m ready 2 work..i will try 2 make cps on 75 and 100m and 2 add sand texture 2 backgraund if its possible
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Postby CGSrki » 06.07.2007, 10:27

Damn..or i m stupied or my make P3D NOT WORK!!!!I made w3ds model of chkpoing 100m tall and it wotn convert it 2 p3d...and this isnt 1st time i use make p3d program...MY PC IS FUCKED!!!!!!!
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Postby SpewBoy » 06.07.2007, 11:38

Any error message or anything?

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Postby CGSrki » 06.07.2007, 12:38

No just i add name of 3ds file then how i want 2 call it in p3d it do something automaticli close not saying "program terminated" us usaly and ther isnt p3d file
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Postby SpewBoy » 06.07.2007, 13:25

I am guessing (hoping) you use 3ds max. Firstly, make sure the 3ds model doesn't have an object in it that has more that 9000 vertices. Secondly, make sure you do not have any isolated vertices (go to edit mesh modifier and go to vertices, then click 'remove isolated vertices')

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Postby CGSrki » 06.07.2007, 15:46

I have 3ds max 8 but i dont use it much it is 2 complicate 4 me and i m lazy 2 learn i use sketchup pro 6 full wersion thx 2 joselas but i can oppen all edit all files in 3ds max
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Postby SpewBoy » 07.07.2007, 03:11

I only use 3DS Max so I can't help you there.

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Postby Francodi » 07.07.2007, 11:36

Jo$elas wrote:no more shots for the moment cause its all for now, and in the next two months it wont advance unfortunately too much... but in september srki and me hope to finish it :)

this mod will have:



- new enviroments (not created by us, so thx to their respective creators whose name will be publicated in the readme file)



What about Spewboys Sunny enviroment, MICHAEL's foggy ambience, and hell enviroment?
And maybe you add a carpack? that would be great and than we have an new Addon for Crashday: Crashday Desert (or something like that ;-))

Sunny enviroment is good for desert :great:
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Postby SpewBoy » 07.07.2007, 13:29

Hmm.. I just realized that my Sunny Mod makes the chrome turn blue.. :P I may need to fix this. I should try my sunny mod with my desert mod now too..

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Postby Francodi » 07.07.2007, 15:06

yes do that :wink:
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Postby CGSrki » 07.07.2007, 16:16

Ok now i m fucking mad :evilblue: :evilblue:i have another model,house what my friend sended me,i redid it delited all details and all but it wont be converted 2 3ds!!! so here is the link of the house http://rapidshare.com/files/41558034/home.3ds.html someone pls try 2 convetrt it i want 2 know is this shit error of my program 4 making 3ds files or of my make p3d program
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Postby SpewBoy » 08.07.2007, 12:01

Sorry, I looked at the model and I couldn't find the cause to the problem. However, when I opened the 3ds file in 3ds max there was a camera and a dummy there :o . You shouldn't have anything other than meshes in your model. Also, the may have been a few too many objects and isolated vertices may have caused a problem. But I fixed all of this and still, it didn't work :| You are better off starting with a cleaner model. Go to turbosquid.com. They have lots of free models and there are lots of architectural ones there too.

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Postby CGSrki » 08.07.2007, 12:37

I know 4 turbosquid this model was of my friend but i have mbe idea why ther is problem...i cant convert stuff of the time i got the new sketchup so i think becous it save files us 3ds it meybe save them us scenes not us models becous if i save in sketchup format (scp) it say something liek sketchup scene,so it meybe do same with 3ds files but i dont know how 2 fix that

PS.GREAT WORK AT CARS U ARE GOD :wink: :wink: can u learn me making cars 2?
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Postby SpewBoy » 08.07.2007, 12:48

Well, there must be something gong wrong when Sketchup exports the 3ds model. There's just something about it that Crashday doesn't like. And I can help you with any problems that you face when your making cars and give you a few tips. I have been faced with many errors and so far, I haven't let any get in my way :mrblue:

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Postby CGSrki » 08.07.2007, 14:40

huh ur help would be greatfull bad news is that i go 2 sea on 14 july so i have short time 2 fix some stuff and WTF!!!!I looking this model at 3ds max and i see it look stupied it look compleatli diferent in scp,in sketchup this model have ewerything walls roof(not half like on model) and it is compleatly nicer in sketchup then in 3ds max look below(not count the poligons converting 2 3ds added some poligons)
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