JOSELAS DESERT MOD!!!!! YEEEHAAAAAWWWWWWW!!!!!!

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Postby HazewinDog » 08.07.2007, 14:51

nice! (not the upper one)
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Postby CGSrki » 08.07.2007, 15:52

MICHAEL wrote:nice! (not the upper one)

Upper on is same us down 1 it is shit seen in 3ds max if i turn camera i see other lines but not those lol
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Postby HazewinDog » 08.07.2007, 16:00

is funny doing a wrecking match and hiding by houses :P
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Postby kisel » 08.07.2007, 20:56

some idea for the mod: a new bombrun bomb, maybe some rusty big thing. :D
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Postby SpewBoy » 09.07.2007, 08:31

:roll: OK, select everything, go to the modifiers panel and go to edit mesh. From here select all of the faces and go down the modifiers panel till you reach 'flip vertices'. Click it and everything will look right :wink:

It still won't work in the game. If I can't get it working I don't think that you could unless you spent a few hours on it.

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Postby CGSrki » 09.07.2007, 11:23

kisel wrote:some idea for the mod: a new bombrun bomb, maybe some rusty big thing. :D

New bomb shouldont be hard but if i want it look good i need good model and hope my programs not fuck it up
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Postby CGSrki » 09.07.2007, 11:28

SpewBoy wrote::roll: OK, select everything, go to the modifiers panel and go to edit mesh. From here select all of the faces and go down the modifiers panel till you reach 'flip vertices'. Click it and everything will look right :wink:

It still won't work in the game. If I can't get it working I don't think that you could unless you spent a few hours on it.

SpewBoy

few hours on it...aggghhh i dont have so much time i go in like week and i will be gone 4 15 days-month i dont have that time...
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Postby kisel » 10.07.2007, 03:53

actually i think about making it myself, but i have neverdone any modelling, is there any good tutorial?
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Postby CGSrki » 10.07.2007, 09:05

Ther is none tutorial abaut making bomb i htink but ther are allot of tutorials 4 modeling in allot of prorams just search google
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Postby Francodi » 12.07.2007, 10:32

Mabe a bad idea, but i write it for SpewBoy:
I saw the wrecker so i get an idea: Desert + Military Base = Wrecking^^

What about moddeling the wrecker to an trackpiece on an parckinglot with 2 other wreckers, an military house (maybe with helicopter)...

just an thinking... maybe its a bad idea Rolling Eyes

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Postby CGSrki » 12.07.2007, 12:59

Well idea isnt bad...but...i dont know how 2 make military houses,but anyway i go 2 sea in sunday and i will be there like month sooo this project stop:/.Anyway I think jose will be happy with car i made jsut hope spew boy will be helpfull and fix some stuff so it can be "drivebel" becous this i have done is imposible 2 drive :oops: and i dont have idea how i can make it easyer 2 drive...
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Postby Francodi » 12.07.2007, 13:16

Don't have to be military houses, some things from an military zone, maybe barbwire or so... :P
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Postby CGSrki » 12.07.2007, 14:51

Ye tha would be good idea baracs and stuff liek that but 2 bad news i go in 2 days..OMG I GO IN " DAYS IM NOT PREPARED time go so fast,2nd i cant downlaod anything becous my fucking virus it will prtobobly be fixed when i back
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Postby CGSrki » 14.07.2007, 15:14

I was thinking mbe 2 add my car 2 this desert mod but i cant relise it atm becous i wont be here :cry: :cry: :cry: :cry: :cry:
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Postby HazewinDog » 14.07.2007, 17:52

hehehe ok fix what you want and after that make the damaged skin also very dirty ;)
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Postby Francodi » 14.07.2007, 18:34

Yeah, add your car to desert mod and maybe some other cars to? An Carpack for Multiplayer :-) with some good cars?
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Postby SpewBoy » 15.07.2007, 03:13

Military barracks you say? (Starts searching for Far Cry)

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Postby Francodi » 16.07.2007, 10:37

Hehe, but yes some military stuff is good for wrecking match, and some objects... not onle trackpieces ;-)
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Postby franziskaner » 24.08.2007, 10:38

i vote for :arrowblue: 4 :arrowleftblue:
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Postby Francodi » 24.08.2007, 10:42

i added it in the list ;-)

and :welcometogamerzone: franziskaner :great:
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Postby Jo$elas » 03.09.2007, 01:59

here u can see the new tile, is a bigger elevated tile and without barriers, so u can build big elevated areas. ENJOY IT!
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Postby Francodi » 03.09.2007, 10:40

wow, damn nice joselas, and nice to see you back and working ont it :)
Thats a great tile, maybe you make an highway with 4 traces (the normal has only 2) that would be cool!

And maybe an gasstation with desert looking?
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Postby Jo$elas » 03.09.2007, 12:28

hi again guys, here u can see the new tile, a tunnel in elevated plataform, its the first of a little set of tunnel tiles:

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Postby Francodi » 03.09.2007, 12:30

great, that is fantastic!! nice that you make also new tiles, if you need ideas, just say it us xD
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Postby Jo$elas » 03.09.2007, 13:00

k, if u wanna tell me some idea just say it, and if its posible i will do it, im not an 3d expert as other ppl, but i will try to create it. :)
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Postby Francodi » 03.09.2007, 13:04

Jo$elas wrote:k, if u wanna tell me some idea just say it, and if its posible i will do it, im not an 3d expert as other ppl, but i will try to create it. :)


ok, i will think about very good idea's and than i write it here. Thanks :D
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Postby HazewinDog » 03.09.2007, 13:09

what I always wanted is a checkpoint but not a normal checkpoint normal checkpoints are like | but I want A checkpoint like _ in the air offcourse, and offcourse a stunt under it (chackpoint 2x2 and with a spike in the middle? just somthing like that :wink:)
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Postby Jo$elas » 03.09.2007, 13:51

i could do that of the cp, but cps must always be 1x1, so sry by that, and about the highway i will think in do that after release my mod, because if i create the 4 x 1 tile i will have to create a tile which changes from 2 x1 to 4 x1 and in addition that tile has a lot of textures/decals and is too much work, im enought busy for the moment. :roll:
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Postby CGSrki » 03.09.2007, 13:52

Cps can be only 1x1 ^^ and i cant work here becous my 3ds max died ,some shit stuff but it jsut not work :'(
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Postby HazewinDog » 03.09.2007, 14:10

ah but you can take the extreme spike and add a cp in the air above it? jusst my dream ;-)
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